Film-Noir | The Crossing | Markt Technik (12)

The Escapist's Scores

  • Games
For 741 reviews, this publication has graded:
  • 50% higher than the average critic
  • 4% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 1 point higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Dragon Age: Origins - Awakening
Lowest review score: 10 Yaiba: Ninja Gaiden Z
Score distribution:
  1. Negative: 41 out of 741
742 game reviews
    • 63 Metascore
    • 50 Critic Score
    It’s just a shame that the game isn’t more consistent. I signed on to watch a man descend into madness, but I found myself in a race to see if Call of Cthulhu‘s shortcomings would drive me crazy first.
    • 84 Metascore
    • 80 Critic Score
    As a course correction to an aging series, Soulcalibur VI is unimpeachable. More significantly, as a fighting game with a singular identity, this game could shed its name entirely and impress on its own merits. The game world is enveloping, full of posh art and luxurious conflict that evokes a waltz more than a brawl. The soul, against all odds, still burns.
    • 80 Metascore
    • Critic Score
    I know I have a limited amount of time with the Diaz brothers and I want to make the most of it.
    • 74 Metascore
    • 70 Critic Score
    This is as close as I’ve ever come to the action Picard experience. The rush of breaking orbit, discovering ancient ruins; these are the surface pleasures of the sci-fi daydream. This game does not offer up the spiritual majesty of truly great science fiction, the full Picard diplomat uncovering new truths about life, but it doesn’t have to. It’s precisely what I’ve been searching for for a long, long time.
    • 80 Metascore
    • 80 Critic Score
    Mega Man 11 doesn’t have to change video games, though, and it doesn’t have to inspire a new legion of followers. It just has to be as honest and good as it is.
    • 82 Metascore
    • 60 Critic Score
    As the game goes on, more and more quests are required to be completed to move on and frankly, I’ve found it exhausting. It’s hard to shake the feeling that Assassin’s Creed Odyssey is a game obsessed with making the player eat their vegetables.
    • 83 Metascore
    • 60 Critic Score
    Though it climbs to impressive heights, it fails to stick the landing.
    • 79 Metascore
    • 80 Critic Score
    Any review of WoW is inherently a work in progress, with the full scope of the expansion taking years to reveal. But Battle for Azeroth has me hooked again and I look forward to sharing more of my thoughts as the war rages on.
    • 87 Metascore
    • 80 Critic Score
    Marvel's Spider-Man is a modern, AAA blockbuster video game in every possible sense. It is highly polished, intricately designed, near-flawlessly produced and intelligently scaffolded. And it has achieved for the character of Spider-Man what very few games about comic book heroes accomplish: creating an experience both purely focused on the character and broad enough to have mass appeal. It will, without a doubt, stand for some time as the definitive Spider-Man video game.
    • 62 Metascore
    • 40 Critic Score
    The difference between a great idea and a great story is subtle, but important.
    • 82 Metascore
    • 90 Critic Score
    Tekken 7 is the first modern fighting game I've played that really seems to maintain the feel of the classics in its entirety. As much fun as the results of the genre's evolution has been, there's always going to be a place in the gaming collective for the classics, and Tekken 7 is fundamentally just that. It's nearly perfect as a core Tekken experience. The only thing that was truly disappointing was the lack of Tekken Ball.
    • 80 Metascore
    • 90 Critic Score
    Endless Space 2 doesn't sugarcoat the 4x experience, and it can be daunting when you realize that all 600 icons on the screen have a tooltip you need to read to make just this one decision. Despite all that complexity, none of it seems unnecessary, which means every one of those tooltips has essential information.
    • tbd Metascore
    • 80 Critic Score
    For the first time in a long time I only have one complaint about a game I'm reviewing. This game really needs to add a single player mode. I have no idea how it would work but it's kind of pain finding people to play with. The game has occasional hang ups and graphical missteps on occasion. As I said earlier, the average player should expect to spend at least 15 minutes getting the hang of the games concepts and core principles of the game and that's mostly because of the seven house card rules. If you enjoy party games and insanity, play this game.
    • 73 Metascore
    • 90 Critic Score
    This time around, Kickstarter actually did come to the rescue, delivering a game that is very much worthy of being called the spiritual successor to Banjo-Kazooie. Yooka-Laylee is a game for fans who miss the N64 days of running around a huge, open map, collecting a bunch of stuff and having a bit of a laugh. It's cute, it's funny, and a few minor technical issues aside, it's exactly what it promised to deliver.
    • 72 Metascore
    • 70 Critic Score
    Mass Effect: Andromeda is a game that takes few risks and pushes few boundaries. It's a Mass Effect game designed to make fans of the series feel at home, but technical issues and lackluster writing leave it feeling like a missed opportunity to regain the prestige the franchise once enjoyed.
    • 83 Metascore
    • 90 Critic Score
    Bleed 2 is a great choice for anyone who loves extremely fast-paced action games that reward skill. Particularly if you've ever wanted to quadruple jump a path through a swarm of gunfire and flaming wreckage, riddle a bunch of enemies with bullets in slow motion, and finish off a hostile helicopter by deflecting one of the dozen missiles it's launched that you back in its freaking face with your sword before touching the ground. It's that kind of game.
    • tbd Metascore
    • 70 Critic Score
    Puzzle fanatics will enjoy it, even in solo mode. Players looking for some widely-appealing games to play with non-gamer family and friends will definitely find value here, and may discover they're no longer the best player in the room.
    • 70 Metascore
    • 90 Critic Score
    Halo Wars 2 is the sequel that no-one really asked for, but is a surprisingly solid traditional base-building RTS, and is finally on a platform suited for the genre. The campaign is a little lacking, but several different multiplayer modes and the promise of "six months of regular updates" make up for it.
    • 86 Metascore
    • 80 Critic Score
    Resident Evil 7 is in your face, behind your back, and under your skin horror, and it features the most suspenseful, terrifying setting I've seen since the Spencer Mansion. While I have plenty of complaints - unspectacular boss fights and forgettable puzzles - none of these things detracts from the overall atmospheric horror, enjoyable gameplay, and brilliant antagonists that you love to hate. It's everything the series should have been up to this point, and I honestly would have been satisfied with less.
    • 75 Metascore
    • 80 Critic Score
    Beholder feels like it isn't saying much politically, while still shouting at the top of its lungs about what is and what could be. It's an interactive moral dilemma that will force players to rethink everything they thought they knew about themselves.
    • 77 Metascore
    • 70 Critic Score
    Orwell is a thought-provoking interactive debate about the politics of privacy and security. It's the kind of game that never actually feels like a game, and it manages to do it well.
    • 71 Metascore
    • 60 Critic Score
    Steep is a great accomplishment, but it feels like it was rushed. I expected this game to be a 2017 title, and having it now, faults and all, makes me wish they'd have held off on releasing this game until it received a bit more polish and gameplay refinements. In its current state, it's a frustrating game to play with occasional flashes of brilliance.
    • 87 Metascore
    • 90 Critic Score
    Sun and Moon may just be another iteration of the Pokemon formula, but it's the best we've seen so far. So many subtle quality-of-life changes, as well as tweaks to old features and helpful new features add up to make Pokemon's final hurrah on the 3DS one to remember. Just don't go expecting anything fantastic out of the story.
    • 87 Metascore
    • 90 Critic Score
    Sun and Moon may just be another iteration of the Pokemon formula, but it's the best we've seen so far. So many subtle quality-of-life changes, as well as tweaks to old features and helpful new features add up to make Pokemon's final hurrah on the 3DS one to remember. Just don't go expecting anything fantastic out of the story.
    • 88 Metascore
    • 90 Critic Score
    Owlboy is the product of much work and iteration, and while a lot people have been waiting a long time, their patience has been well rewarded. This is the perfect game for anyone who enjoys the nostalgia of late 90's platformers. Owlboy is full of character, and features a level of polish that justifies the long development process.
    • 88 Metascore
    • 90 Critic Score
    Civ VI has improved upon nearly every system and mechanic in the game, at no real cost to the experience. It's the easiest Civ to play, but it's also the most complex Civ to date. There's enough default automation that you can ignore a lot of the minutia if you want, but micromanagers like myself will still have all the tedium they can dream of. There's nothing quite as satisfying as pillaging every single tile in an aggressive neighbor's civilization.
    • 88 Metascore
    • 90 Critic Score
    Battlefield 1 is the game that DICE needed to keep the series fresh. The WWI setting makes for great gameplay, and it's well-executed and super fun to play. The campaign is short but enjoyable, and the multiplayer is outstanding.
    • 86 Metascore
    • 90 Critic Score
    Gears of War 4 is the best Gears yet. Don't expect a revolution, but a refinement of all of the aspects that make Gears great, including an over-the-top, almost cartoonish campaign, and a kick-ass upgrade of Horde mode. It's also a flawless representative of Microsoft's new "Play Anywhere" and Universal Windows Platform initiatives.
    • 75 Metascore
    • 80 Critic Score
    Event[0] has the length and teething pains of a tech demo, but tells a story to beautifully to overlook without good reason.
    • 85 Metascore
    • 90 Critic Score
    Chime Sharp is an incredibly simple game, just like the original, but the dynamic soundtrack and mesmerizing gameplay makes for an exceptional experience.

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